Early HoloLens and Unity experiments for Digital Annexe University events — mixed-reality demos while learning the platform from a developer preview kit.
3ds MaxUnityC#
When HoloLens first appeared I wanted to learn mixed-reality development and Unity. We obtained a developer preview kit and used it at Digital Annexe University events — talks alongside live tech demos.
I built several HoloLens pieces for those exhibitions using Unity, C# and 3ds Max, including voice commands, triggered animations and interaction with 3D content. Related demos also appeared at a Mercedes-Benz technology event exploring model visualisation ideas.